CommunityWD 285 · pp. 2–3
The news pages urge a final effort in the Eye of Terror campaign before its results close, and preview opportunities to try the forthcoming Return of the King game. The WarCry card game’s Siege of Darkness expansion brings war machines and new factions to deck building. Other notices cover collectible figures, the developing online hobby resources and a reader competition, preserving a snapshot of the releases and organised play surrounding the issue.
Warhammer 40,000Middle-earth Strategy Battle Game
TacticsWD 285 · pp. 62–63
Matt Hutson’s 13th Company reaches a fully painted fighting force and tests it against T’au and Dark Angels. Wulfen return to the list after proving unexpectedly effective, while Long Fangs replace part of the biker contingent to counter transports. The games demonstrate both the damage of coordinated assault and the danger of tank shock. Modelling notes explain mutated Fenrisian Wolves and a converted biker Wolf Lord, linking the army’s battlefield development with its distinctive appearance.
Warhammer 40,000Space Wolves
TacticsWD 285 · pp. 66–69
Anthony Reynolds plans a Beastmen army around models he enjoys and a charity challenge to paint a usable force in one day. His initial army combines Bestigor, Minotaurs, Trolls and chariots with a supporting shaman, relying on mutually supporting charges rather than isolated monsters. A larger list adds plastic herds, Pestigor and more characters. The discussion shows how available kits, modelling opportunities and tactical roles all influence a collection’s growth.
Warhammer Fantasy BattlesBeastmen