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RULES·WHITE DWARF 524

Bunker Mission 35: Poisoned Chalice

May 2026·Unnumbered card insert

THE SHORT VERSION

Poisoned Chalice scatters increasingly hazardous strategic prizes across the battlefield. A player can try to raise the power of objectives they control, increasing their scoring potential, but units near those markers face a growing risk of mortal wounds every Movement phase. The mission makes victory a calculation between possession, exposure and escalation: stronger prizes produce more points while becoming harder for either army to occupy safely.

Back to the original

Find this article in White Dwarf 524, Unnumbered card insert.

The unnumbered game-card section follows printed page 126 in White Dwarf 524, May 2026.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.