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CAMPAIGN·WHITE DWARF 521

Tales from the Underhive

February 2026·pp. 38–47

THE SHORT VERSION

Dan recounts two campaigns fought by a twelve-player group in the industrial district of Near Steel. What begins as a chance to resume face-to-face gaming develops into a struggle over stimms, Ghast and fortified trade gates. Accidental deaths, notorious champions, player-made scenery and a deliberately story-driven finale show how the shared narrative becomes more memorable than a simple league table.

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Find this article in White Dwarf 521, pp. 38–47.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.