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RULES·WHITE DWARF 520

Madness in a Good Cause

January 2026·pp. 56–57

THE SHORT VERSION

Four deluded champions answer Ushoran’s call to confront the corruption of the Jade Abbey. They can join either a campaign or a skirmish alongside other heroes, sharing a special set of randomly dealt delusion equipment whose upgraded state persists even when the individual card changes between encounters.

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Find this article in White Dwarf 520, pp. 56–57.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.