CommunityWD 519 · pp. 2–7
The reader gallery combines large display pieces with personal hobby memories, from a Reaver Titan and an imposing dragon to Howling Banshees, Cyreni’s Razors and a Lamenters Dreadnought. Letters describe returning to the hobby through a late parent’s miniatures and rediscovering Gotrek and Felix through books and classic sculpts, showing how collections can connect different generations of hobbyists.
Warhammer 40,000Age of SigmarAeldari
InterviewWD 519 · pp. 20–31
The designers explain the cast and visual direction of Darkwater, a grounded adventure whose Nurgle horror grew from rediscovered Liber Chaotica imagery. The seven heroes reinterpret familiar quest archetypes through the Mortal Realms: Edmark’s polished knight contrasts with Bren’s scavenged equipment, Inara and Jacobus embody different relationships with Ghyran, and Drolf, Kelthannor and Drasher Vorn broaden the party’s cultures and silhouettes.
Warhammer QuestAge of SigmarMaggotkin of Nurgle
PaintingWD 519 · pp. 56–58
Max and Connor explain how tyranny, vanity, industry and perfectionism shaped the Helsmiths’ official colour scheme. Purple cloth and warm metallic trim communicate status, but the armour remains dark and industrial, its purple tint suggesting extraordinary metalworking rather than ordinary enamel. Sinister green daemonfire and cool, unnatural skin distinguish the army from other duardin and the major Chaos Gods.
Age of SigmarHelsmiths of Hashut51 paint colours