Space Marine Operations: Lethal Difficulty
October 2025·pp. 34–35
THE SHORT VERSION
Lethal difficulty raises the stakes of the cooperative mini-game by reducing revives, disabling special abilities while Marines are injured and repeatedly spawning Terminus enemies. New Neurothrope and Carnifex cards broaden the boss encounters, and players can also substitute these threats into the earlier Decapitation mission. Each arriving Terminus begins on its second-stage side, creating immediate pressure rather than a gradual build-up.
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Find this article in White Dwarf 517, pp. 34–35.
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