Create a Chapter
August 2025·pp. 32–41
THE SHORT VERSION
A joint studio and ’Eavy Metal feature develops a method for inventing a Space Marine Chapter, starting with either a compelling colour scheme or a piece of background. It considers names, symbols, progenitors, home worlds, battlefield specialisms, rank markings, beliefs and battle cries as connected decisions rather than isolated decorations.
Examples show how a successor can exaggerate one aspect of its parent Chapter without copying every trait. The closing random tables offer prompts for origins, environments, doctrines and troublesome secrets, while the model examples demonstrate how a few deliberate visual choices can communicate those ideas on the tabletop.
EXPLORE RELATED TOPICS
Back to the original
Find this article in White Dwarf 515, pp. 32–41.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.