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CAMPAIGN·WHITE DWARF 504

Kroot Kinband on Crusade

September 2024·pp. 62–71

THE SHORT VERSION

Mercenary pacts drive this Kroot-centred Crusade system. The reliability of an employer, chosen task and difficulty determine both setbacks and eventual rewards, forcing players to judge whether a dangerous bargain remains worthwhile. Completed contracts can add specialised biological strains to new units; Kroot Agendas, Requisitions, Battle Traits, relics and badges build on scouting, hunting and successful service while allowing supporting T’au units.

EXPLORE RELATED TOPICS

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Find this article in White Dwarf 504, pp. 62–71.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.