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INTERVIEW·WHITE DWARF 502

Spearhead!

July 2024·pp. 73–74

THE SHORT VERSION

Sam describes a compact format built around one boxed force and a small dedicated battlefield. Battle-tactic cards offer a choice between scoring and a useful effect, ensuring awkward objectives still have value. Realm-specific twists favour the current underdog, helping a short introductory game retain tactical decisions and the possibility of a late comeback.

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Find this article in White Dwarf 502, pp. 73–74.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.