CommunityWD 502 · pp. 2–5
Marco Schulze returns to Tyranids after a long break with a grotesque gunbeast, revisiting the fleets that appeared in earlier publications. Grombrindal reports that duardin unification has produced a noisy clan gathering rather than an easy agreement. Rudy Bigand’s converted Ravenwing Chaplain uses recognisable wing motifs, cool black armour and restrained warm gold to distinguish it from his Black Templars.
Warhammer 40,000Age of SigmarTyranids13 paint colours
RulesWD 502 · pp. 18–19
An annihilating weapon drives both armies out of their deployment zones, where escalating damage makes delay increasingly costly. Selected infantry gain infiltration or scouting movement to help establish an escape route. Progressive objective control matters, but a nominated saviour unit must also reach a marker by the end to secure the final evacuation award.
Warhammer 40,000
PaintingWD 502 · p. 39
Ultramarine blue, Hammers of Sigmar gold and Iyanden yellow illustrate the revised recipe vocabulary. Each starts with an undercoat and base colour but uses different shading and highlighting methods, demonstrating that the desired result does not dictate a single technique. The compact examples also show how a strong limited progression can establish a recognisable faction finish.
Warhammer 40,000Age of SigmarUltramarines14 paint colours