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INTERVIEW·WHITE DWARF 502

The Architect of Ruin

July 2024·pp. 90–91

THE SHORT VERSION

Dom’s scenery tells the story of ordinary human buildings overtaken and cannibalised by Skaven. Cut-away metal trim, warpstone warning devices, low scratched runes and hidden rats suggest how the new occupants use the ruins. Small details such as keys still hanging beside a door imply the inhabitants’ sudden fate, giving the pieces a narrative beyond general battle damage.

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Find this article in White Dwarf 502, pp. 90–91.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.