CommunityWD 501 · pp. 2–5
David Garcia Regodón builds a miniature painting desk around Epic models, complete with tiny supplies and its own Golden Demon entry. Henrik Olsen converts giant macro-mutants for a Chaos Knights force, and a question examines the competing fates of souls in the Mortal Realms. Caleb Wissenback’s Rogal Dorn uses translucent coloured shadows over drybrushed metal to create richer, more varied gold.
Warhammer 40,000Age of SigmarChaos Knights3 paint colours
ModellingWD 501 · p. 15
Adam’s three gargants protect themselves with stolen barrels rather than conventional armour. Coffee stirrers form the staves around cardboard rings, and string holds the oversized constructions together. Their imagined theft and an eyepatch planned for the wrong eye add comic character, making the small Sons of Behemat force feel like a recognisable band of individuals.
Age of SigmarSons of Behemat
RulesWD 501 · pp. 18–19
A cyclonic impact drives dust clouds across one of three battlefield sectors every round. Concealed units gain protection from distant fire but their own shooting and movement are constrained, and a central storm can block fire between the flanks entirely. Players must secure several evacuation relays while preserving their troops for a final survival award.
Warhammer 40,000