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RULES·WHITE DWARF 500

Battle of Glymmsforge

May 2024·pp. 20–21

THE SHORT VERSION

The historical siege recreates the Anvils of the Heldenhammer’s defence of Glymmsforge against the Legion of Grief. The attacker needs to breach a wall or the gate before the battle ends, while defenders can sacrifice a unit’s normal activities to strengthen a section. The gate’s lower durability makes it an obvious target, but committing troops to fortification leaves them less protected and unable to fight normally.

Back to the original

Find this article in White Dwarf 500, pp. 20–21.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.