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RULES·WHITE DWARF 496

Gerhardt DuSaine

January 2024·p. 118

THE SHORT VERSION

The Freeguild Marshal commands companions by improving or transferring activation dice, and a rousing speech gives nearby heroes opportunities to attack. He gains inspiration when these prompted strikes kill enemies. Once inspired, his Will of Steel can replenish spent dice, allowing a decisive command turn to continue beyond its expected limits.

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Find this article in White Dwarf 496, p. 118.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.