Heroes of Civilisation
December 2023·pp. 58–65
THE SHORT VERSION
Cities of Sigmar warbands adapt their shield formations, scouts and improbable Gargoylian companions to the Gnarlwood. Background tables establish a crusade’s identity, while six sites of power change how warbands generate or manipulate ability dice. Two quests reward successful expeditions with unusual artefacts or a growing Dawnbringer Strongpoint, giving small patrols a practical route towards building a permanent settlement.
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Find this article in White Dwarf 495, pp. 58–65.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.