AN INDEPENDENT WARHAMMER REFERENCE ARCHIVE ONLINE // EST. M026

RULES·WHITE DWARF 491

Wyrdhollow Hazards and Underdog Options

August 2023·pp. 26–27

THE SHORT VERSION

Hazard cards are selected at specified points during setup and later rounds, with both the card and its facing normally determined randomly. The timing table groups effects such as wyrdlights, rootquakes and winter’s chill as the environment changes. Optional catch-up rules let a trailing player influence a hazard, begin with extra spent glory or earn double league points, while limiting weekly results offers a separate way to balance attendance.

EXPLORE RELATED TOPICS

Back to the original

Find this article in White Dwarf 491, pp. 26–27.

The scanned article gives hazard selection, timing and names; the separate physical hazard-card inserts are not reproduced as standalone pages in this copy.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.