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RULES·WHITE DWARF 491

Amidst the Maelstrom

August 2023·pp. 20–21

THE SHORT VERSION

A warp storm makes armies unusually dependent on their characters: leaders resist its horrors better, while losing a warlord forces widespread Battle-shock tests. Players score for occupying several objectives and for destroying enemy characters, with a further reward for leaving none on the battlefield. The mission turns the protection and elimination of command figures into a parallel contest alongside ordinary territorial control.

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Find this article in White Dwarf 491, pp. 20–21.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.