CampaignWD 485 · pp. 22–27
This instalment adds Warcry to the Great Stomp’s achievement-and-territory campaign. A warband can accompany an Age of Sigmar army of the same Grand Alliance or use the system independently, earning points to seize or pillage locations. Territories receive distinct skirmish effects, from reserve disruption and healing to movement and protection, and only two apply per battle. Guidance integrates the extra layer with ordinary reputation, glory and aftermath bookkeeping.
WarcryAge of Sigmar
LoreWD 485 · pp. 42–44
Gloomspite tribes converge on the Gnarlwood, drawn by the Stinkhorn mushroom and Ravening Ruin. Some interpret the fallen Seraphon ship as a rival moon struck down by their deity; others seek treasures or want to corrupt Realmshaper Engines into spreading the Everdank. The background connects grot superstition, expansion and the Bad Moon’s appearances to the quests that follow.
WarcryAge of SigmarGloomspite Gitz
RulesWD 485 · pp. 46–49
Tricksy Shinies rewards opportunistic campaign achievements with erratic artefacts such as bouncing boots, a treasure-seeking squig or a dangerous growth potion. Da Fangs of the Bad Moon sends survivors searching for enough loonstone to carve a shrine, risking injuries. Completing its battle unlocks a Loonshrine Shanty, while name, origin and leader tables help create a distinct warband.
WarcryGloomspite Gitz