The Dust Falls Campaign
October 2020·pp. 122–127
THE SHORT VERSION
Arbitrator David Delgado describes a scattered group’s narrative Necromunda campaign, kept active between meetings through shared models and gang stories. Multiplayer sessions and player-led developments gradually replace strict campaign bookkeeping with agreed injuries, advances and opportunities, followed by practical advice for giving every participant a memorable role in the unfolding underhive drama.
FOLLOW A THREAD
Back to the original
Find this article in White Dwarf 457, pp. 122–127.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.