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CAMPAIGN·WHITE DWARF 457

Argovon Campaign: The Rules

October 2020·pp. 60–62

THE SHORT VERSION

Three alliances compete over three campaign phases, earning war zone points through games and converting phase wins into strategic points. A Campaign Master coordinates the group, Crusade armies can participate, and the final phase carries extra weight so that a poor opening need not decide the entire campaign.

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Find this article in White Dwarf 457, pp. 60–62.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.