Worlds of Warhammer: Forty Strange Truths
October 2019·pp. 8–11
THE SHORT VERSION
Phil Kelly tours the Mortal Realms through strange details that range from domestic trade and seasonal calendars to divine schemes and unsettling transformations. Stormcast memory loss, magical geography, wandering monsters and hidden agents demonstrate how everyday life and spectacular fantasy can coexist, offering starting points for armies and stories beyond the main wars.
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Find this article in White Dwarf 447, pp. 8–11.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.