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INTERVIEW·WHITE DWARF 447

Glory Points: Beastgrave

October 2019·pp. 88–91

THE SHORT VERSION

Dave Sanders explains the move from Shadespire to a living mountain in Ghur and the mechanical changes accompanying it. Larger faction-specific card sets, lethal feature tokens, revised Guard and new objective categories support the setting, while competitive card cycling aims to keep the pool manageable without retiring old warbands and their own cards.

EXPLORE RELATED TOPICS

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Find this article in White Dwarf 447, pp. 88–91.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.