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RULES·WHITE DWARF 444

The Banks of the Anduin

July 2019·pp. 118–119

THE SHORT VERSION

Elven hunters catch the company as it follows the river north. Escape through the far edge or defeating the pursuers can secure victory, and the reward table includes useful spoils and a possible mount to help the leader continue the difficult journey.

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Find this article in White Dwarf 444, pp. 118–119.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.