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RULES·WHITE DWARF 444

Arena Mortis

July 2019·pp. 98–105

THE SHORT VERSION

Three to six players each bring a single fighter to a chaotic arena where death leads to return and further upgrades. Changing initiative, the central Mortis Hex and repeated scoring keep the battle active, while its custom card restrictions and printable initiative cards support a distinct multiplayer experience within Underworlds.

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Find this article in White Dwarf 444, pp. 98–105.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.