AN INDEPENDENT WARHAMMER REFERENCE ARCHIVE ONLINE // EST. M026

MODELLING·WHITE DWARF 440

Setting the Scene

March 2019·p. 56

THE SHORT VERSION

James advises treating scenery kits as parts of a believable place, then considering which combinations tell a useful story. Familiar industrial components suggest a refinery, repair garage or other purpose, helping the finished battlefield feel coherent while remaining convenient for actual games.

Back to the original

Find this article in White Dwarf 440, p. 56.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.