Battle reportWD 437 · pp. 46–53
Four studio explorers learn an expedition’s rhythm through battles, challenges and discoveries under James Gallagher’s guidance. Activation dice and initiative choices create tense decisions, with covering fire, booby traps and a rescued robot helping the party escape to Precipice and trade its hard-won archeotech.
Warhammer Quest: Blackstone Fortress
Battle reportWD 437 · pp. 90–109
A wandering Realmgate carried by a Chaos beast draws four armies into a battle for Ghyran. Matt and Jonathan’s Sylvaneth and Kharadron struggle to reach the moving prize, while Dan and Simon’s Skaven and Khorne build a decisive lead, kill Alarielle and win fifteen points to one.
Age of SigmarSylvaneth
RulesWD 437 · pp. 118–121
Rival warbands temporarily face a rampaging Chaos Gargant trapped in Shadespire. The monster occupies two hexes, acts through a special sequence and grows harder to hurt, demanding coordinated positioning and adapted decks while still leaving players to compete over who benefits most from its defeat.
Warhammer UnderworldsChaos Gargant