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INTERVIEW·WHITE DWARF 424

A Word from the Studio Playtesters

November 2017·p. 99

THE SHORT VERSION

Mike Brandt describes feedback intended to retain the Tyranids’ threatening swarm identity while making neglected monsters useful. Tougher Hive Tyrants, revised shooting and a less restrictive Synapse arrangement are presented as responses to specific problems observed in play, illustrating the relationship between tournament experience and the codex’s broader thematic goals.

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Find this article in White Dwarf 424, p. 99.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.