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MODELLING·WHITE DWARF 424

Necromunda in 3D

November 2017·p. 143

THE SHORT VERSION

The Forge World team prepares a three-dimensional industrial board for the following issue’s battle report. Walkways, towers, barricades and pipelines demonstrate how the Sector Mechanicus range can turn the tunnel game’s setting into a vertical battlefield, with gutters and other details reserved for the later painted finish.

Back to the original

Find this article in White Dwarf 424, p. 143.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.