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EDITORIAL·WHITE DWARF 399

Jervis Johnson: The Most Important Rule

March 2013·pp. 56–57

THE SHORT VERSION

Jervis distinguishes official FAQ work from the practical choices made during a friendly game. Instant designer answers can spread contradictions, so formal questions need collation, thought and translation. At the table he prefers to resolve an uncertain edge case with a die roll and continue playing. He argues that this approach reflects the designers’ own play rather than replacing their ongoing effort to write clearer rules.

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Find this article in White Dwarf 399, pp. 56–57.

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