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CAMPAIGN·WHITE DWARF 397

Battle Report Behind the Scenes: Hunt the Fallen

January 2013·p. 139

THE SHORT VERSION

Jes, Adam and Glenn explain the simple design decision behind the issue’s battle: make the Dark Angels’ defining hunt the purpose of the scenario. Drawing a character token at random creates uncertainty for the attacker, while the defender’s knowledge allows bluffing and deliberate distractions. The behind-the-scenes account describes how this limited extra information turned routine character kills into repeated moments of expectation and frustration.

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Find this article in White Dwarf 397, p. 139.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.