EditorialWD 397 · p. 1
Jes Bickham introduces the Dark Angels as a collision of monastic imagery, advanced weapons and ten thousand years of concealed tragedy. He connects the new codex’s history to a battle report built around hunting the Fallen, presenting background as material players can turn into their own narratives. A large international Golden Demon gallery supplies the other main attraction, showing the variety of work produced by readers around the world.
Warhammer 40,000Dark Angels
ShowcaseWD 397 · pp. 4–31
The release showcase examines how the Dark Angels’ specialist formations receive distinct models and equipment. Gothic Dark Talons and businesslike Nephilim fighters contrast with the enormous plasma battery of the Vengeance and the Caliban relic aboard the Darkshroud. Deathwing and Ravenwing command kits combine detailed banners, specialist weapons and personal heraldry, while Belial, Asmodai and the standard bearer give the Chapter’s hierarchy individual faces. The feature also revisits enduring leaders and the new codex’s visual identity.
Warhammer 40,000Dark Angels
ShowcaseWD 397 · pp. 32–39
The Hobbit range expands with Great Eagles and Gwaihir, whose detailed feathers, talons and contrasting flight poses give painters different large subjects. Fell Wargs supply six bodies and interchangeable heads to vary a pack, with poses emphasising their lean, dangerous nature. Riddles in the Dark instead focuses on a small dramatic scene: a nervous Bilbo confronts a lurking Gollum beside his coracle, with fine character detail supporting a standalone diorama.
Middle-earth Strategy Battle GameGreat Eagles