CampaignWD 396 · pp. 36–39
Crusade of Fire presents a team campaign over the Corvus sub-sector after a long-isolating warpstorm subsides. Players can combine its system with Planetary Empires, sharing victories or pursuing personal glory as more worlds enter the struggle. The review outlines the studio campaign’s narrative and three additional modes: Burning Skies expands air combat, Arena of Death moves into Commorragh’s fighting pits, and Daemon Worlds subjects armies to unstable realities and possession.
Warhammer 40,000Imperium
LoreWD 396 · p. 43
Adam reviews an audio drama in which Garro and Rubio investigate refugees from the betrayed Legions under the suspicious gaze of Custodian Khorarinn. Having once fled treachery himself, Garro must now judge others before their apparent guilt leads to a general condemnation. The review finds this reversal a strong test of his character and praises distinct voice performances, especially Varren, while questioning the vocal portrayal of a White Scar.
The Horus HeresyDeath Guard
LoreWD 396 · p. 44
The Salamanders anthology is reviewed as a companion to Nick Kyme’s trilogy rather than an unrelated collection. Familiar characters appear before and after the main novels, with rare pieces and new stories filling in their wider history. Andrew singles out Firebrand, in which aspirants face Nocturne’s dangerous environment, because its ending changes how readers may understand events already encountered in the trilogy.
Warhammer 40,000Salamanders