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COMMUNITY·WHITE DWARF 385

Warhammer World

January 2012·pp. 106–109

THE SHORT VERSION

The venue team describes the Gaming Hall, store, Bugman’s Bar and Miniatures Hall as complementary parts of a hobby visit. Staff explain how displays draw on an archive of art and models, and how the hall’s castle setting supports events from Throne of Skulls and doubles to narrative campaigns. New masterclasses add practical teaching from painters, sculptors and scenery builders, with planned evening activities making larger events a shared weekend experience.

Back to the original

Find this article in White Dwarf 385, pp. 106–109.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.