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INTERVIEW·WHITE DWARF 381

Guts and Glory

September 2011·pp. 20–29

THE SHORT VERSION

Andy Hall talks to Jeremy Vetock, Jervis Johnson and Seb Perbet about an Ogre army rooted in a fantastical ice age. The writers expand nomadic culture and the Great Maw while the sculptors distinguish shaggy monsters through silhouette, scavenged possessions and bone construction. Rules development translates that imagery into cheaper monstrous infantry, powerful charges, varied magic and monsters with different battlefield jobs.

Back to the original

Find this article in White Dwarf 381, pp. 20–29.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.