Seraphim Squads
August 2011·p. 99
THE SHORT VERSION
Jump-equipped Seraphim use Hit & Run and the ability to fire both pistols to move between close-range attacks. Angelic Visage improves reliability through re-rolls of their Faith test and Shield of Faith saves, while The Emperor’s Deliverance re-rolls failed wounds in shooting. Their entry presents mobility, concentrated pistol fire and withdrawal as complementary parts of the same role.
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Find this article in White Dwarf 380, p. 99.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.