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INTERVIEW·WHITE DWARF 380

The Mausalea

August 2011·pp. 28–29

THE SHORT VERSION

Dave Andrews explains how the Garden of Morr can function as one enclosed graveyard or as scattered pieces across a battlefield. Removable mausoleums, varied heights and walls that fit together keep the kit useful during a game; combining two sets creates a larger necropolis. The design deliberately accommodates open burial grounds as well as densely occupied arrangements rather than prescribing a single finished layout.

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Find this article in White Dwarf 380, pp. 28–29.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.