Modelling Workshop: The Land of the Dead
May 2011·pp. 54–61
THE SHORT VERSION
Duncan Rhodes and Chad Mierzwa adapt Arcane Ruins and Temple of Skulls kits into a coherent Nehekharan battlefield. Buried masonry, obelisks, ruined temples and a desert gameboard suggest a lost civilisation, while matching turquoise and gold details connect the terrain to the Tomb Kings army. Practical construction and painting sequences lead into a short battle story showing how a central monument can supply a setting and reason for conflict.
AT THE PAINTING DESK
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Find this article in White Dwarf 377, pp. 54–61.
This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.