EditorialWD 376 · Inside cover
Andrew Kenrick introduces a Grey Knights release that greatly expands a long-established Chapter with Paladins, Dreadknights, teleporters and new weaponry. The issue follows those ideas through sculptor interviews, modelling demonstrations and a battle between two first-time report participants. Kenrick also welcomes Simon Grant as a staff writer after his earlier contributions to the magazine.
Warhammer 40,000Grey Knights
FictionWD 376 · p. 11
Scipio Vorolanus leads his Ultramarines through an ice-choked refinery under relentless Necron fire, but Tigurius orders them to halt before their final advance. The Librarian exposes Flayed Ones buried beneath the courtyard, revealing a living minefield intended to catch the charging Marines. The warning saves the squad from surprise, yet the ensuing fight still costs Naceon his life and leaves Scipio confronting the killer at close quarters.
Warhammer 40,000Ultramarines
InterviewWD 376 · pp. 14–27
Andy Hall gathers the designers of the new Grey Knights plastics to explain how knightly heraldry, engraved script and wrist-mounted guns preserve the Chapter’s identity while increasing posing freedom. Separate wrists release sword blades from moulding constraints, and shared weapon designs connect the infantry to the Dreadknight. The latter grows around its exposed Terminator pilot, with matching limb positions, fine mechanical detail and a coherent internal logic keeping the huge rig part of the miniature range.
Warhammer 40,000Grey Knights