EditorialWD 376 · Inside cover
Andrew Kenrick introduces a Grey Knights release that greatly expands a long-established Chapter with Paladins, Dreadknights, teleporters and new weaponry. The issue follows those ideas through sculptor interviews, modelling demonstrations and a battle between two first-time report participants. Kenrick also welcomes Simon Grant as a staff writer after his earlier contributions to the magazine.
Warhammer 40,000Grey Knights
CommunityWD 376 · pp. 12–13
An Easter campaign sends the Grey Knights to Thalassocres to prevent Ghargatuloth’s awakening, alongside related building and gaming activities. Roleplaying previews cover Deathwatch’s Rites of Battle, with Chapter creation and an expanded armoury, and Dark Heresy’s The Black Sepulchre, the beginning of the Apostasy Gambit. School League finalists and the growing online rules archive round out the issue’s news.
Warhammer 40,000DeathwatchGrey Knights
InterviewWD 376 · pp. 14–27
Andy Hall gathers the designers of the new Grey Knights plastics to explain how knightly heraldry, engraved script and wrist-mounted guns preserve the Chapter’s identity while increasing posing freedom. Separate wrists release sword blades from moulding constraints, and shared weapon designs connect the infantry to the Dreadknight. The latter grows around its exposed Terminator pilot, with matching limb positions, fine mechanical detail and a coherent internal logic keeping the huge rig part of the miniature range.
Warhammer 40,000Grey Knights