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EDITORIAL·WHITE DWARF 372

Some Kind of Monster

December 2010·pp. 98–99

THE SHORT VERSION

Adam Troke defends enjoying competition while insisting that winning must respect the opponent and the shared experience. He compares making a genuine tactical effort to bringing a painted army, then describes the dangers of arrogance, rules arguments and resentment when a game turns. Remembering the imagined battle, accepting correction and sharing an opponent’s exciting successes help keep that competitive impulse enjoyable for both players.

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Find this article in White Dwarf 372, pp. 98–99.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.