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MODELLING·WHITE DWARF 371

Modelling Workshop: Arcane Architecture

November 2010·pp. 80–87

THE SHORT VERSION

Adam Troke explores Witchfate Tor and Dreadstone Blight as magical centres that can give a battle its character. Suggested terrain rules range from ordinary buildings to spell-filled towers, haunted ruins and protective magic circles. Dave Andrews explains the architectural references and deliberately reused, mismatched details behind the kits, while a narrative Empire battle demonstrates how their powers and positions can support a larger story.

Back to the original

Find this article in White Dwarf 371, pp. 80–87.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.