EditorialWD 371 · Inside cover
Andrew Kenrick welcomes the Dark Eldar’s comprehensive relaunch and the answers it brings to questions left open by their original sparse Codex. He connects the pleasure of discovering their role in the Fall to reading new revelations in the Horus Heresy novels, arguing that carefully developed answers can be as exciting as the setting’s enduring mysteries.
Warhammer 40,000The Horus HeresyDark Eldar
InterviewWD 371 · pp. 22–29
Jes Goodwin tells Andy Hall how a long redevelopment gave the Dark Eldar room to become a distinct culture and miniature range. Their survival through stolen vitality, loss of psychic gifts and physically manufactured equipment distinguish them from their Craftworld cousins. The interview follows that thinking into serrated Kabalite armour, interchangeable kits, airborne transports and running Wyches, then explains the specialised silhouettes of Reavers, Hellions, Incubi and monstrous Mandrakes. Removable Raider passengers and shared components make the visual ideas useful to collectors as well as evocative.
Warhammer 40,000Dark Eldar
InterviewWD 371 · pp. 30–37
Phil Kelly explains how the new background connects the Dark Eldar’s deliberate excess to the Fall, their refuge in Commorragh and the continuing hunger that drives realspace raids. Captives and suffering sustain both individual immortality and political power, while Kabals, Wych Cults and Haemonculi support a precarious social order under Vect. Their speed and increasing power after slaughter translate those motives into battlefield character. The article also explores the Dark City’s scale, its technological wonders and the horrific regenerative bargains that allow its strongest inhabitants to cheat death.
Warhammer 40,000Dark Eldar