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INTERVIEW·WHITE DWARF 365

Ruining a City

May 2010·p. 33

THE SHORT VERSION

Dave Andrews explains how he studied the film architecture without copying one building, aiming instead for a versatile family of convincing stone ruins. Thick walls make stacked conversions stable, arches admit mounted figures and upper floors support movement trays. These functional decisions sit alongside statues and recognisable Gothic shapes, showing how the kit was designed for both individual-model skirmishes and formation-based battles.

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Find this article in White Dwarf 365, p. 33.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.