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RULES·WHITE DWARF 363

Thrydan Wolfsbane

March 2010·p. 36

THE SHORT VERSION

Thrydan leads Dunland through physical intimidation and a useful reserve of Might. Mighty Blow makes each successful wound in close combat inflict two, while Lord of Dunland doubles his Stand Fast range to support nearby warriors. His printed entry includes a horse option and weapon choices, and the background frames his alliance with Saruman as an opportunity that may equally turn him into a disposable pawn.

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Find this article in White Dwarf 363, p. 36.

The row under Thrydan Wolfsbane’s profile is mislabelled Éomer in the source; the surrounding heading, points, equipment and rules identify it as Thrydan’s entry.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.