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BATTLE REPORT·WHITE DWARF 363

Prepared Assault

March 2010·pp. 66–87

THE SHORT VERSION

Robin Cruddace’s Imperial Guard attack Phil Kelly’s Ork mechanised horde in a 2,000-point Battle Missions game, with Jervis Johnson analysing key decisions. Early transport kills and an audacious Valkyrie move promise a strong start, but excessive fire against resilient Kans lets Boyz and walkers reach the gun line. The Guard nearly contest enough objectives late on, yet surviving Gretchin secure a 1–0 Ork win, underlining the difference between battlefield destruction and mission success.

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Find this article in White Dwarf 363, pp. 66–87.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.