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RULES·WHITE DWARF 363

A Dark Day in Rohan

March 2010·p. 37

THE SHORT VERSION

Rohirrim from opposite edges interrupt Saruman’s meeting with Thrydan among the foothills near Fangorn. Killing Rohan’s captains or allowing Thrydan to build his legend scores for Evil, while killing Thrydan or exposing the White Wizard scores for Good. Saruman must limit his magic and avoid combat if he wants to conceal his identity, making escape and restraint as important as defeating the surrounding warriors.

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Find this article in White Dwarf 363, p. 37.

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