TacticsWD 361 · pp. 19–26
Studio players explain the battlefield roles of the new Tyranid army’s major threats. Expendable broods overwhelm target priorities, Raveners attack from unexpected positions and cheap Gargoyles provide a fast swarm, while more durable Warriors strengthen the middle of the force. Genestealers can include a Broodlord and Carnifexes can form broods, encouraging an army built from cooperating layers rather than a single preferred monster.
Warhammer 40,000Tyranids
TacticsWD 361 · p. 42
Matt Hutson builds a 1,500-point White Scars army that combines Khan’s Outflank options with a Drop Pod and the Legion’s Deep Strike. A first-turn strike can concentrate on the greatest threat or divide between important objectives, while Rhinos and bike squads arrive to exploit the disruption. The plan depends on speed and precise pressure because the army is small, with the Legion’s invulnerable protection helping sustain its forward presence.
Warhammer 40,000White Scars
TacticsWD 361 · p. 43
Andrew Kenrick recreates Tigurius’s famous encounter with the Legion as a 2,000-point Ultramarines Planetstrike force. Two Legion squads, two Terminator units and an Ironclad Dreadnought deliver concentrated flame, melta and assault power into Ork bastions. A Tactical Squad can secure the positions after capture, while the article’s reference to an online scenario distinguishes the printed army plan from a complete mission reproduced in the magazine.
Warhammer 40,000Ultramarines