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RULES·WHITE DWARF 361

Skaven Civil War

January 2010·p. 31

THE SHORT VERSION

Two rival Warlords first choose their own characters and Core troops, then secretly bid remaining points for a shared pool of Greater Clan specialists. Winning a bid secures that unit but may leave another desirable formation to the opponent, making bluffing part of army selection. A games master can extend the scheme with concealed traps, sabotaged weapons or turncoats, turning an internal Skaven feud into a negotiation before the fighting begins.

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Find this article in White Dwarf 361, p. 31.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.