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RULES·WHITE DWARF 351

War Journal: Commanders and Magic

March 2009·pp. 40–42

THE SHORT VERSION

Mat previews command companies, banners and musicians as the framework of formations. Heroes add Might, special actions and distinctive abilities that can alter the sequence of play. Magic ranges from familiar powers to combinations that weaken morale or damage troops. Legendary formations and mobile Epic Heroes provide further ways to recreate the setting’s famous participants.

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Find this article in White Dwarf 351, pp. 40–42.

This is an original summary. Refer to your magazine for the complete article, rules, images and painting steps.