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RULES·WHITE DWARF 350

Movin’ In

February 2009·p. 54

THE SHORT VERSION

The Orks advance from a conventional long-edge deployment to pillage an Imperial city. Destroyed enemy units earn kill points for both sides, but the Orks also score for occupied ruins outside their deployment zone, while their opponent scores for Ork units left behind at home. Three stratagems per side and random game length preserve the cityfight framework while the extra scoring pressures the greenskins to commit to an attack.

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Find this article in White Dwarf 350, p. 54.

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